
Every room on this list is at KW Escape, one of those rare gems in the escape room world. It’s an enormous, professionally run facility, and the staff are virtually unmatched for their enthusiasm and charm. The walls don’t reach the high ceilings, so you’ll hear other groups, but the rooms are so well made that it rarely matters.
This list is ranked by our own review scores, highest first, and only includes rooms that are still open.

1. Taken
Our score: 8.5/10 · KW Escape
The KW Psycho is abducting groups from local entertainment facilities, and they’re never seen again. Unlike most rooms here, Taken has a low, dark ceiling and the ambient sounds of a murderer’s cabin. We added the live actor and he was amazing, with hints delivered in character for a fully immersive experience. One lock gave us trouble with the correct code, so line up those numbers carefully.

2. Exits
Our score: 8.3/10 · KW Escape
So many doors, each with its own theme, from a barn door to a subway door to a Cheetos door, but which one leads out? It’s like dozens of little rooms packed into one, each with its own puzzle style, and there are a LOT of locks. The story doesn’t really matter here, and it’s still a high-energy blast for beginners and experienced players alike. Hint booklets sit near each puzzle, though it gets tricky with only three people.

3. Twister
Our score: 8.3/10 · KW Escape
You’re out camping when the alert sounds: a twister is coming, and you have 60 minutes to find your car keys. The scale of this room and its high-quality props made our jaws drop, and the high ceiling and bright lighting actually add to the outdoor feel. The self-serve electronic hint system was probably the best we’ve seen in a room. With two people it’s almost impossible to beat, so bring four.

4. Odditorium
Our score: 7.0/10 · KW Escape
Explore a shop full of odd collections and weird gadgets, and escape before The Odditorium closes. This is not a scary game. The carefully curated oddities are fascinating, the puzzles are clever and straightforward, and there’s almost no wear and tear. It works for two to eight players, though the open ceiling takes away from the feeling of being in a real shop.



